Showing posts with label iOS. Show all posts
Showing posts with label iOS. Show all posts

Clash of Clan New Elixir Troop Sneak Peek #6 May Update – MINER!



Clash of Clan New Elixir Troop Sneak Peek #6 May Update – MINER!

Now Supercell is shifting up one gear and speeds up the Sneak Peeks as they released another Sneak Peek with another new troop for the May 2016 Update for Clash of Clans just minutes ago. And it’s, like expected, the Miner (we all know from Clash Royale).
Only 6 hours ago they also announced the first new troop for the May 2016 Update, the Baby Dragon
The Miner New Troop
It’s crazy to have 2 new troops announced in Clash of Clans within one day for one single update, but let’s check out what the Miner does. Here he is:

Let’s look at the stats and details first. You will be able to use the Miner if you’re Town Hall 10 or above and he will take up 5 housing space.
With the update it will be possible to upgrade the Miner up to Level 4 (stats unknown so far).
Here are the unofficial stats for the Miner from a leak:


They seem to be very legit, but I can’t tell 100% sure that these are the final stats (also because they are from a developer built so they could be changed in the release).

From what I’ve seen in the Sneak Peek video material these stats can be right. The hitpoints are enough to take some damage, like accidental splash damage, but not high enough to run over a base with mass Miner attacking.

Clash of Clan New Elixir Troop Sneak Peek #5 May Update – Baby Dragon!


Clash of Clan New Elixir Troop Sneak Peek #5 May Update – Baby Dragon!

We already suspected that there will be new regular Elixir Troops in Clash of Clans in the May 2016 Update. The new Level for the Barracks has been in the recent Sneak Peeks, and it was obviously shown all the time. While I think that we can expect 2 new Elixir troops, one of them being the Miner, the other one just got revealed in today’s’ Sneak Peek #5 – the Baby Dragon!


Clash of Clan New Elixir Spell Sneak Peek #4 May Update – Clone Spell

New Clash of Clan May Update – Skeleton Spell + New Troop?


Baby Dragon is the new Clash of Clans Elixir Troop!

Those of you playing Clash Royale will already know it and so some of us might ask why we need a Baby Dragon when we actually have a real Dragon in Clash of Clans.

Unfortunately, there are no stats and level public by now, but you will be able to get the Baby Dragon at Town Hall 9.
It will take up 10 Housing space, which is less compared to the regular Dragon.
Now some might fear that this is only a cheaper and weaker version of the Dragon, but that’s not right. The Baby Dragon has a unique feature – it will get enraged (like having a built in Rage Spell) when there are no other air units in the area.

This means it is a great addition to ground attacks, also because it’ not that slow as a regular Dragon!
Here you can see it in full action:
UPDATE! Somehow the stats of the Baby Dragon from a developer version got leaked (not 100% sure, but looks very legit to me):




Clash of Clan New Elixir Spell Sneak Peek #4 May Update – Clone Spell


Clash of Clan New Elixir Spell SneakPeek #4 May Update – Clone Spell 

Nobody saw that coming – we all expected new troops and already got a new Dark Elixir Spell and now we get a second new Spell, this time a regular Elixir Spell! Introducing the Clone Spell

New Clash of Clan May Update – Skeleton Spell + New Troop?

The Clone Spell in the May 2016 Update
First of all it’s a Town Hall 10 & Town Hall 11 Spell and it will take 4 Housing Space! Yes, that’s 4 Dark Spells or 2 regular Spells. This Spell is mighty and expensive, but is it worth it?

I think the name already tells exactly what this spell is doing – cloning your troops! The Clone Spell will be upgradable up to Level 4 and adds more clone capacity:
  • Clone Spell Level 1: 20 Housing Space
  • Level 2: 25 Housing Space
  • Level 3: 30 Housing Space
  • Level 4: 35 Housing Space


In detail these copies will not stay forever, but quite some time that will boost your army. So what’s the difference to the Rage Spell? In the first moment, you can have these extra troops which will give you a boost in damage, but they are not static (like the Rage Spell radius), and they also bring in additional hitpoints.
Unfortunately, I can’t tell you how long these copies last, but from what I’ve seen, they will last somewhat around 15 seconds, which is quite some time if you time the spell right.

Multiple Clones

Please mind that the Spell doesn’t only copy exactly the troops that walk through it! As you can see above, if you have a single Wizard walking through the spell radius it will create multiple copies of it until the cloning capacity is used.

New Clash of Clan May Update – Skeleton Spell + New Troop?


New Clash of Clan May Update – Skeleton Spell + New Troop?


Like already spotted in yesterday’s Sneak Peek we saw the Dark Spell Factory Level 4, obviously bringing us a new Dark Spell. This new Spell is the Skeleton Spell, available at Town Hall 9
Here you can read everything about yesterday’s Sneak Peek:

The Skeleton Spell in Sneak Peek #2

Let’s see what the Skeleton Spell is – you probably assumed the right thing that it will summon Skeletons.

Here’s how much Skeletons will be summoned on all Level:
  • Level 1 Skeleton Spell summons 10 Skeletons
  • Level 2 summons 12 Skeletons
  • Level 3 summons 14 Skeletons
  • Level 4 summons 16 Skeletons

What will the use of the Skeleton Spell be?

First of all, you have to mind that you can summon the Skeletons anywhere in the base – because you can drop a spell wherever you like. I think of possible things you can use it for:
  1. Replace Witches in your attacking against Multi-Target Inferno Tower
  2. Help Wall Breakers by distracting defenses with a Skeleton Spell
  3. Help distracting and killing defending Clan Castle Troops
  4. Luring Clan Castle Troops
  5. Trigger Traps?
Yes, it will be possible to lure out defending Clan Castle Troops with a Skeleton Spell, but with all defenses there you will probably need more than one of them to get all troops out

The last one is a very interesting part. If those Skeletons could also trigger traps we would see whole new ways to attack bases.
I’m sure that they won’t trigger traps like the Skeletons the Witch summons, otherwise it would be useless to try defending against Hog Rider with double Giant Bombs.
Update! The Skeletons won’t trigger traps (I would be very surprised if they would, but luckily they don’t):

New Troop May 2016 Update?

So far the new spotted Spell Factory from yesterday’s Sneak Peek material was right, but maybe it gets even better. There is also a new regular Barracks Level in the material:

This looks pretty much like the tool the new Clash Royale troop, the Miner, is using. It would also make perfect sense to have a troop that is able to sneak into a base and you can distract with Skeletons from the Skeleton Spell.
I know that I’m only mind storming about it, for those of you who don’t play Clash Royale let me explain the Miner. It’s a troop that can sneak behind enemy lines and attack there with some decent hitpoints. In Clash of Clans, this could be a great way to take down certain defenses by dropping some Skeleton Spells for distraction and let the Miner take it down.
I’m sure we will see in the next days what Supercell has planned, but I’m also a little bit surprised they are now introducing another new troop, but the Bowler is not that old yet.
I’m glad, however, that it is a regular Elixir troop and not a Dark Elixir troop.